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Personal Information

I am outgoing and enjoy communicating and learning from others.

I aspire to become a combat animator and director!

   

During the summer of 2020, I set myself the task and goal of " exploring animation using three different mediums: 2D, 3D, and motion graphics" in college. I believe that college is an opportunity to engage with various mediums and forms of creativity. By the end of my junior year, I had experimented with all three mediums and desired to pursue a career as a 3D animator.

In animation, my favorite aspect is action scenes. I am particularly passionate about combat-oriented animations, including character fights and visual effects. I hope to have the opportunity to work on related animation projects in the future. In terms of software, my school provided limited instruction, so I mostly taught myself. For 2D animation, I am proficient in using CSP EX, TV paint, Adobe AE, and PS. In the 3D realm, I am skilled in using Blender and Unreal Engine 5.

Skilled

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Familiar

Software

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​Education

2020 - 2024

Taiwan / Taipei

Taipei National University of the Arts

Animation Department

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2023

07

Overseas Elite Training Program

06

Graduation Project -  preparing

with Taiwan Design Research Institute

Resume

National Taipei University of the Arts - Departmental Exhibition 

Director, Producer, and Animator of "Chicken and Duck Stretching Stage" promotional video

xMembers of the

animation department!

09

LORD

- Independent production

2022/09- 

05

Ghost in the

Quiet Alley

(2D special effects

key animator)

xChimney Animation

2022/05 - 2022/08

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